DarkflameServer/dScripts/ai/NS/NsModularBuild.cpp

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

19 lines
541 B
C++
Raw Normal View History

#include "NsModularBuild.h"
#include "MissionComponent.h"
#include "eMissionState.h"
#include "eReplicaComponentType.h"
void NsModularBuild::OnModularBuildExit(Entity* self, Entity* player, bool bCompleted, std::vector<LOT> modules) {
if (bCompleted) {
auto* mission = self->GetComponent<MissionComponent>();
if (mission->GetMissionState(m_MissionNum) == eMissionState::ACTIVE) {
for (LOT mod : modules) {
if (mod == 9516 || mod == 9517 || mod == 9518) {
mission->ForceProgress(m_MissionNum, 1178, 1);
}
}
}
}
}