DarkflameServer/dGame/dComponents/PropertyComponent.h

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/*
* Darkflame Universe
* Copyright 2018
*/
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#ifndef __PROPERTYCOMPONENT_H__
#define __PROPERTYCOMPONENT_H__
#include "Component.h"
#include "eReplicaComponentType.h"
class PropertyComponent : public Component {
public:
inline static const eReplicaComponentType ComponentType = eReplicaComponentType::PROPERTY;
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PropertyComponent(Entity* parentEntity);
};
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#endif // __PROPERTYCOMPONENT_H__