2021-12-05 17:54:36 +00:00
|
|
|
#include "NtCombatChallengeDummy.h"
|
|
|
|
#include "EntityManager.h"
|
|
|
|
|
|
|
|
void NtCombatChallengeDummy::OnDie(Entity* self, Entity* killer) {
|
|
|
|
const auto challengeObjectID = self->GetVar<LWOOBJID>(u"challengeObjectID");
|
|
|
|
|
|
|
|
auto* challengeObject = EntityManager::Instance()->GetEntity(challengeObjectID);
|
|
|
|
|
|
|
|
if (challengeObject != nullptr) {
|
2023-06-14 02:55:27 +00:00
|
|
|
challengeObject->GetScript()->OnDie(challengeObject, killer);
|
2021-12-05 17:54:36 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void NtCombatChallengeDummy::OnHitOrHealResult(Entity* self, Entity* attacker, int32_t damage) {
|
|
|
|
const auto challengeObjectID = self->GetVar<LWOOBJID>(u"challengeObjectID");
|
|
|
|
|
|
|
|
auto* challengeObject = EntityManager::Instance()->GetEntity(challengeObjectID);
|
|
|
|
|
|
|
|
if (challengeObject != nullptr) {
|
2023-06-14 02:55:27 +00:00
|
|
|
challengeObject->GetScript()->OnHitOrHealResult(challengeObject, attacker, damage);
|
2021-12-05 17:54:36 +00:00
|
|
|
}
|
|
|
|
}
|