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17 lines
394 B
C
17 lines
394 B
C
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#pragma once
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#include "CppScripts.h"
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class NtBeamImaginationCollectors : public CppScripts::Script
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{
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public:
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void OnStartup(Entity* self) override;
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int32_t GetRandomNum();
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void OnTimerDone(Entity* self, std::string timerName) override;
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private:
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int32_t m_LastRandom = 0;
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int32_t m_RandMin = 5;
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int32_t m_RandMax = 15;
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std::u16string m_FxName = u"beam_collect";
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};
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