2022-07-16 23:24:16 +00:00
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set(DZONEMANAGER_SOURCES "dZoneManager.cpp"
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"Level.cpp"
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"Spawner.cpp"
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"Zone.cpp")
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2024-01-04 01:58:51 +00:00
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add_library(dZoneManager OBJECT ${DZONEMANAGER_SOURCES})
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2024-01-04 00:41:46 +00:00
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target_link_libraries(dZoneManager
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2024-01-03 21:41:05 +00:00
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PRIVATE dDatabaseCDClient
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2024-01-04 01:58:51 +00:00
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PUBLIC dPhysics)
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#set_property(TARGET dZoneManager APPEND PROPERTY INTERFACE_LINK_LIBRARIES dWorldServer)
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2024-01-03 20:31:50 +00:00
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target_include_directories(dZoneManager PUBLIC "."
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2024-01-03 20:13:47 +00:00
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${PROJECT_SOURCE_DIR}/dGame # Entity.h
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${PROJECT_SOURCE_DIR}/dGame/dEntity # EntityInfo.h
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PRIVATE
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${PROJECT_SOURCE_DIR}/dGame/dComponents #InventoryComponent.h
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${PROJECT_SOURCE_DIR}/dGame/dInventory #InventoryComponent.h (transitive)
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${PROJECT_SOURCE_DIR}/dGame/dBehaviors #BehaviorSlot.h
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${PROJECT_SOURCE_DIR}/dGame/dGameMessages #GameMessages.h
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${PROJECT_SOURCE_DIR}/dGame/dUtilities #VanityUtilities.h
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)
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