#pragma once
#include "NjNPCMissionSpinjitzuServer.h"
#include "NPCAddRemoveItem.h"

class NjJayMissionItems : public NjNPCMissionSpinjitzuServer, NPCAddRemoveItem {
    void OnMissionDialogueOK(Entity *self, Entity *target, int missionID, MissionState missionState) override;
    std::map<uint32_t, std::vector<ItemSetting>> GetSettings() override;
};
